Zero Density provides a suite of tools for creating the world’s best real-time effects and virtual sets. We want people to understand how real-time node-based compositing works “We can’t wait to see what else they come up with.” “Without us telling them, people are finding new ways of using Zero Density – in new industries and new applications,” says Zero Density’s head of communication, Birim Yamanlar. With the world unexpectedly forced to embrace virtual and remote production even more, Zero Density tools have been taken up by live events, esports and even education. From its birth as an R&D start-up in 2014, the company has grown to become a major software provider of real-time graphics and visual effects for top broadcasters, including The Weather Channel, Fox Sports, Brazil’s Rede Globo, Sky News Arabia and NHK in Japan. Zero Density has leveraged Unreal Engine technology to provide one of the broadcast industry’s leading solutions for high-end for virtual sets. But in today’s world of powerful processors and infinitely flexible game engines, real-time, live visual effects have reached the heights of photorealism.
Virtual studio applications aren’t new – as far back as the nineties, green screens combined with dedicated hardware produced effective live graphics and virtual sets. Zero Density is offering free use of its photorealistic virtual set and VFX renderer